Tsitrin

From MC Public Wiki
Revision as of 14:54, 30 July 2012 by Segasaturn95 (talk | contribs)
Jump to navigation Jump to search
Tsitrin
Location
Server PVE
Map revision 8
Coordinates 1800, 1000
Creators
Lead Segasaturn95, imwoood, Merc_rick
Contributors Amity07, Skylord_Char
Timeline
Started 5-19-12
Completed TBD

Tsitrin was a city on PVE8, intended as a direct successor to Topaz of PVE6, and headed by the former mayors of Topaz, Segasaturn95 and imwoood, as well as newcomer Merc_Rick. Amethyst, Segasaturn95's aborted project from the 7th revision was not considered a direct successor due to its abandoning of large city architecture and intent to stay small and unknown. Tsitrin, however, was designed for a medium-sized community, and aggressively pursued a modernist architecture style. With much higher standards than previous projects from Segasaturn95, the city attracted good talent from people like Merc_Rick and Amity07, which added to the artistic and technological flair of the town. Although work in the city came to a halt when a new revision was announced, the city exceeded all of the goals set by its founders, becoming a genuine community within the PVE server that will continue to build in future revisions.

Design Plan

The design of the town centers on a core of eight plots surrounded by streets that will branch as needed to provide room for more buildings. Originally the street design was rigid, but the limits of a rigid street design were easily reached in practice on the private test map, so the policy was abandoned. The plots are sized 15x15, with buildings sized 13x13, unless they are combined into larger plots, allowing for buildings of size 13x28, 28x28, etc. Roads will be built of stone slabs framed by stone brick stairs as curbs, and will utilize the same "bar-lighting" pattern that Segasaturn95 originally used in Topaz (which was later removed by imwoood in favor of traditional lamp posts,) in which glass blocks at regular intervals top an inclosed box in the road that contains two torches. The shape is similar to a speed bump. Unlike Topaz, which placed the bars at the edges of plots, Tsitrin will place them at the center of the plot, to greatly increase lighting efficiency. The new pattern requires only half as many bars as the old pattern in some cases.

Buildings will be built mainly of stone-derived materials, excluding cobblestone, which is absolutely forbidden in the town. A number of plots have already been designated to hold constructions. City hall, pictured above, uses two. The city's wool farm takes up four plots, and is capable of holding a great number of sheep, but the exact number is currently unknown. The best estimate is 48. A residential building takes up a plot, and provides living quarters for two residents, one of which will be Segasaturn95. Two more plots are used as a public plaza. Half of this plaza is dedicated to the Topaz Memorial, a fountain with a glass copy of the Statue of Topaz, an ice sculpture from PVE6, built by imwoood. The other half will hold the Tsitrin Monument, a tall structure with redstone lamps on each side and controls at ground level for cascading light shows. The Tsitrin Metro station will take up four plots and be built in a building originally designed as a spleef arena, since the arena's field was too small to be practical. Instead, due to the planned arena's size, the spleef arena will be built outside of town. A public resource building will take up two plots and will contain a cobble generator, the entrance to the public mine and underground tree and mushroom farm, a large number of public furnaces, and storage for building materials, as well as other useful amenities. A three story embassy center takes two plots and contains rooms for six cities' embassies. A public library takes up two plots and contains enchanting and brewing stations. A "Mob Drop Grinder" uses one plot and is designed to spawn and then kill enemies using water flow and gravity with the intention of gathering bones from skeletons.

Two more buildings were added after the release of the above in the "Tsitrin Test Map:" An elongated farm building that takes up two plots, and provides space for wheat, pumpkins, and watermelons. An L-shaped community center takes up three plots and wraps around the Mob Drop Grinder. The building provides a location for city events and public message boards.

Tsitrin Test City
Segasaturn95's Tsitrin Test City, a model of things to come.

Development

Segasaturn95 graduated from high school on the day of the map reset, and minecraft.net crashed, causing a delay of the city;s founding to the second day of the new revision. Imwoood suggested the location at which the city was founded, at (1800, 1000). Because the early builders of the city had access to the previously released test map, construction of the core of the city was accomplished at an extraordinary pace, with all necessary city buildings completed within the first month, and tower projects being launched in early June. This high-speed contributed to Tsitrin's success, attracting about 20 residents by revision's end, while running a major surplus of building materials and rare resources. A rail tunnel was dug to New Lemuria, but communications could not be established with that city's leadership. A tunnel dug by Darco residents from Ravenholm connected Tsitrin to its neighbors to the south, and the metro station was later connected to they Y-70 rail for greater convenience. A major expansion of the city was underway in order to build a Tsitrin University, but enthusiasm for the project was dampened by the announcement of a new revision. The city was unable to create designs for the campus, and the large plots remained empty. Discussions for a successor to Tsitrin began in mid-July.