Wisteria: Difference between revisions

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During [[PvE r21|Revision 21]], Avalon went for an Ocean side town theme, taking inspiration from smugglers and pirates. The city established a strict color palette, focusing on blue/greens, greys and oranges, mainly from prismarine, stone and acacia. The town was filled wit lore and easter eggs, treasures and secrets that only the most fierce explorers would find.
During [[PvE r21|Revision 21]], Avalon went for an Ocean side town theme, taking inspiration from smugglers and pirates. The city established a strict color palette, focusing on blue/greens, greys and oranges, mainly from prismarine, stone and acacia. The town was filled wit lore and easter eggs, treasures and secrets that only the most fierce explorers would find.


…Made the screen shot too big, sorry!
[[File:Wisteriaapproachrev22.png|1050px]]
[[File:Wisteriaapproachrev22.png]]

Revision as of 10:23, 13 June 2018


Wisteria
Wisteriaapproachrev22.png
Aerial view
Server PvE
Map revision 22
Warp N/A
Coordinates -3005, 2270
Timeline
Started 05/05/2018
Completed ?
Creators
Mayors Sumeragi, Shishikura, Roboragi
Residents SilentRecon


Wisteria is a city started on Revision 20 (Previously named Edelweiss and Avalon ) by Sumeragi. The major focus of Wisteria is to be built on Floating Islands.

Subreddit: [1] .

Rev22

During Revision 21, Avalon went for an Ocean side town theme, taking inspiration from smugglers and pirates. The city established a strict color palette, focusing on blue/greens, greys and oranges, mainly from prismarine, stone and acacia. The town was filled wit lore and easter eggs, treasures and secrets that only the most fierce explorers would find.

Wisteriaapproachrev22.png