Pico (r11)

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Server PvE
Map revision 11
Coordinates -1500, -1800
City history
PvE r5 Pico (r5)
PvE r6 Pico (r6)
PvE r7 Pico (r7)
PvE r8 Pico (r8)
PvE r9 Pico (r9)
PvE r10 Pico (r10)
PvE r11 Pico (r11)

Pico is a large city based at- Currently Unknown. A more detailed history of Pico's development over previous revisions can be found at [Pico_history|Pico's History]

More information can be found at the mcpico subreddit



thrawn21, spacepirate1941, norami, tc_chris, Emizzon, and 32ndFlava


Currently Unknown.

Key Areas of Pico

Currently Unknown.

Key Builds

Currently Unknown.

History of Pico

Rev 5

Pico started in rev 5 as a town developed from a npc village. Though it started out small, it is one of the fastest growing cities in this rev and even rivaled Seneca and the spawn city, in number of residents. It welcomed players of all experience levels, providing a firm start for newer minecraftians and challenging older builders with its smaller than average plots. Its southerly location, multiple rails, roads and proximity to the South Nether Portal put Pico in an excellent mix of seclusion and connectivity. Its abundant farms served as a breadbasket of the south, with the double chest of food in the welcome center being filled and emptied on a regular basis.

Rev 6

Pico was located to the sun north at 0, -1500. By coordinates, it was the East Hub and was connected to the rest of the map by multiple rail systems. Pico was designed to evoke the dense cluster of tall towers that is the hallmark of many real world cities, and was a perfect locale for any Minecrafter with the itch to build a skyscraper. However, there were also two residential blocks for those who wish to live in the heart of the city, but don't want to build quite that tall. Pico was built of numbered blocks and colored roads for easy navigation and when it was completed it also had a subway system for fast travel around the city.

Rev 7

This revision was based in the desert next to a NPC village. Base camp, which later became femto district, was set up around a nether portal and Pico proper was build on the other side of a small sea.

Downtown Pico

Downtown Pico was constructed as a large circle, with four cardinal roads leading from the center of the city. Two inner rings serve as additional roads that link the cardinal roads together. Downtown held 24 plots- the central plots were home to public buildings, such as the Storage Tower, the Public Farm, and the center rail station. Other notable buildings include Zot News Tower (Zotshot), the public sheep farm (31stCenturyMatt), and a sandstone apartment complex (Spacepirate1941).

Outer Districts

In addition to the central downtown circle, Pico consisted of more loose outer districts that surround downtown. Among these were:

Residential District
Located on the west cliff, where people were able to build smaller, humbler homes just outside of the bustling city center.
Situated to the Northeast of the city, this expanse was home to a 1-to-1 scale of the Millenium Falcon, built by Spacepirate1941.
Skynet2029's Island
Small Island east between the Nether portal and Pico Proper, by Skynet2029. The island included a shopping mall with stores (floors B1 and B2), food court (B4), movie theater (B3) and a small public park (B6). Transit Station is at (B5) with connections to Pico Main Rail station and many of the local stations. Mostly entertainment/tourist oriented.
Located across the sea next to the Nether portal. This area contained the Pico Spleef arena, home to the Pico Ninjas, and featured mansion style houses after a redevelopment from the basecamp. These builds had too large a footprint for residential Pico and were too short for downtown Pico.

Rev 8


Rev 9


Rev 10


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